class Diffuse_Subsurface_BRDF_Model


Diffuse_Subsurface_BRDF_Model calculates the scattering from a diffuse material having a smooth exposed interface. It is similar to Lambertian_BRDF_Model, except that the coeffients for transmission into and out of the material are included in the calculation. For SCATMECH version 4.00, the code was modified to properly account for light which is reflected back into the material.

Parameters:

Parameter Data Type Description Default
lambda double Wavelength of the light in vacuum [µm].
(Inherited from BRDF_Model.)
0.532
type int Indicates whether scattering is evaluated in reflection (0) or transmission (1).
(Inherited from BRDF_Model.)
0
substrate dielectric_function The optical constants of the substrate, expressed as a complex number (n,k) or, optionally, as a function of wavelength.
(Inherited from BRDF_Model.)
(4.05,0.05)
reflectance Reflectance Reflectance of the material.
See Reflectance for more information.
(Inherited from Lambertian_BRDF_Model.)
Table_Reflectance
stack dielectric_stack Description of any stack of films deposited on the substrate, usually specified by a file.
See dielectric_stack, for more information.
(Inherited from Facet_BRDF_Model).
no films

See also:

SCATMECH Home,   Conventions,   BRDF_Model,   Lambertian_BRDF_Model

Thomas A. Germer, "Polarized light diffusely scattered under smooth and rough surfaces," in Polarization Science and Remote Sensing, J. A. Shaw and J. S. Tyo, Eds., Proc. SPIE 5158, 193-204 (2003).

Include file:

#include "diffuse.h"

Source code:

diffuse.cpp

Definition of public elements:

class Diffuse_Subsurface_BRDF_Model
    : public Lambertian_BRDF_Model,
{
};

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Current SCATMECH version: 6.00 (February 2008)
This page first online: Version 3.00 (December 2001)
This page last modified: Version 6.00 (February 2008)